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Namespace VRage.Game.Entity

Classes

DebugCreatedBy

MyComponentChange

MyEntitiesInterface

Callbacks to various MyEntities methods.

MyEntity

Implements entity features for ModAPI interface

MyEntity.ContactPointData

MyEntity.ContactPointData.ContactPointDataTypes

MyEntity.CreateDefaultSyncEntityDelegate

MyEntity.EntityPin

MyEntity.MyEntityFactoryCreateObjectBuilderDelegate

MyEntity.MyWeldingGroupsGroupExistsDelegate

MyEntity.UpdateDurationType

MyEntitySubpart

MyEntitySubpart.Data

MyEntityTypeAttribute

MyGameLogic

This is mostly a copy of the updating system present in MyEntities.

The old style of GameLogic component was tied to entity updates. This meant that when the entity removed one of its update flags, the component would stop updating with no warning.

Here we update GameLogic components separately from the containing entity.

MyInventoryBase

MyPhysicalInventoryItem

Implements physical item data

MyRelationsBetweenPlayers

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