Namespace VRage.Game.Entity
Classes
DebugCreatedBy
MyComponentChange
MyEntitiesInterface
Callbacks to various MyEntities methods.
MyEntity
Implements entity features for ModAPI interface
MyEntity.ContactPointData
MyEntity.ContactPointData.ContactPointDataTypes
MyEntity.CreateDefaultSyncEntityDelegate
MyEntity.EntityPin
MyEntity.MyEntityFactoryCreateObjectBuilderDelegate
MyEntity.MyWeldingGroupsGroupExistsDelegate
MyEntity.UpdateDurationType
MyEntitySubpart
MyEntitySubpart.Data
MyEntityTypeAttribute
MyGameLogic
This is mostly a copy of the updating system present in MyEntities.
The old style of GameLogic component was tied to entity updates. This meant that when the entity removed one of its update flags, the component would stop updating with no warning.
Here we update GameLogic components separately from the containing entity.
MyInventoryBase
MyPhysicalInventoryItem
Implements physical item data