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Class MyObjectBuilder_OffensiveCombatBlock

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_CubeBlock
MyObjectBuilder_TerminalBlock
MyObjectBuilder_FunctionalBlock
MyObjectBuilder_OffensiveCombatBlock
Inherited Members
MyObjectBuilder_FunctionalBlock.Enabled
MyObjectBuilder_FunctionalBlock.TextPanelsNew
MyObjectBuilder_FunctionalBlock.GetTextPanelsData()
MyObjectBuilder_TerminalBlock.CustomName
MyObjectBuilder_TerminalBlock.ShowOnHUD
MyObjectBuilder_TerminalBlock.ShowInTerminal
MyObjectBuilder_TerminalBlock.ShowInToolbarConfig
MyObjectBuilder_TerminalBlock.ShowInInventory
MyObjectBuilder_TerminalBlock.NumberInGrid
MyObjectBuilder_TerminalBlock.IsSurvivalModeForced
MyObjectBuilder_CubeBlock.EntityId
MyObjectBuilder_CubeBlock.Name
MyObjectBuilder_CubeBlock.Min
MyObjectBuilder_CubeBlock.IntegrityPercent
MyObjectBuilder_CubeBlock.BuildPercent
MyObjectBuilder_CubeBlock.BlockOrientation
MyObjectBuilder_CubeBlock.ConstructionInventory
MyObjectBuilder_CubeBlock.ColorMaskHSV
MyObjectBuilder_CubeBlock.SkinSubtypeId
MyObjectBuilder_CubeBlock.ConstructionStockpile
MyObjectBuilder_CubeBlock.Owner
MyObjectBuilder_CubeBlock.BuiltBy
MyObjectBuilder_CubeBlock.ShareMode
MyObjectBuilder_CubeBlock.DeformationRatio
MyObjectBuilder_CubeBlock.SubBlocks
MyObjectBuilder_CubeBlock.MultiBlockId
MyObjectBuilder_CubeBlock.MultiBlockDefinition
MyObjectBuilder_CubeBlock.MultiBlockIndex
MyObjectBuilder_CubeBlock.BlockGeneralDamageModifier
MyObjectBuilder_CubeBlock.ComponentContainer
MyObjectBuilder_CubeBlock.ShouldSerializeEntityId()
MyObjectBuilder_CubeBlock.ShouldSerializeMin()
MyObjectBuilder_CubeBlock.ShouldSerializeOrientation()
MyObjectBuilder_CubeBlock.ShouldSerializeBlockOrientation()
MyObjectBuilder_CubeBlock.ShouldSerializeConstructionInventory()
MyObjectBuilder_CubeBlock.ShouldSerializeColorMaskHSV()
MyObjectBuilder_CubeBlock.ShouldSerializeSkinSubtypeId()
MyObjectBuilder_CubeBlock.Upgrade(MyObjectBuilder_CubeBlock, MyObjectBuilderType, String)
MyObjectBuilder_CubeBlock.ShouldSerializeConstructionStockpile()
MyObjectBuilder_CubeBlock.ShouldSerializeMultiBlockId()
MyObjectBuilder_CubeBlock.ShouldSerializeMultiBlockDefinition()
MyObjectBuilder_CubeBlock.ShouldSerializeComponentContainer()
MyObjectBuilder_CubeBlock.Remap(IMyRemapHelper)
MyObjectBuilder_CubeBlock.SetupForProjector()
MyObjectBuilder_CubeBlock.SetupForGridPaste()
MyObjectBuilder_CubeBlock.Orientation
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: Sandbox.Common.ObjectBuilders
Assembly: SpaceEngineers.ObjectBuilders.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_OffensiveCombatBlock : MyObjectBuilder_FunctionalBlock

Constructors

MyObjectBuilder_OffensiveCombatBlock()

Declaration
public MyObjectBuilder_OffensiveCombatBlock()

Fields

CanTargetCharacters

Declaration
public bool CanTargetCharacters
Field Value
Type Description
System.Boolean

SelectedAttackPattern

Declaration
public long SelectedAttackPattern
Field Value
Type Description
System.Int64

TargetPriority

Declaration
public OffensiveCombatTargetPriority TargetPriority
Field Value
Type Description
OffensiveCombatTargetPriority

UpdateTargetInterval

Declaration
public int UpdateTargetInterval
Field Value
Type Description
System.Int32

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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