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Class MyObjectBuilder_UsableItemDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_PhysicalItemDefinition
MyObjectBuilder_UsableItemDefinition
MyObjectBuilder_ConsumableItemDefinition
MyObjectBuilder_SchematicItemDefinition
Inherited Members
MyObjectBuilder_PhysicalItemDefinition.Size
MyObjectBuilder_PhysicalItemDefinition.Mass
MyObjectBuilder_PhysicalItemDefinition.Model
MyObjectBuilder_PhysicalItemDefinition.Models
MyObjectBuilder_PhysicalItemDefinition.IconSymbol
MyObjectBuilder_PhysicalItemDefinition.Volume
MyObjectBuilder_PhysicalItemDefinition.ModelVolume
MyObjectBuilder_PhysicalItemDefinition.PhysicalMaterial
MyObjectBuilder_PhysicalItemDefinition.VoxelMaterial
MyObjectBuilder_PhysicalItemDefinition.CanSpawnFromScreen
MyObjectBuilder_PhysicalItemDefinition.RotateOnSpawnX
MyObjectBuilder_PhysicalItemDefinition.RotateOnSpawnY
MyObjectBuilder_PhysicalItemDefinition.RotateOnSpawnZ
MyObjectBuilder_PhysicalItemDefinition.Health
MyObjectBuilder_PhysicalItemDefinition.DestroyedPieceId
MyObjectBuilder_PhysicalItemDefinition.DestroyedPieces
MyObjectBuilder_PhysicalItemDefinition.ExtraInventoryTooltipLine
MyObjectBuilder_PhysicalItemDefinition.MaxStackAmount
MyObjectBuilder_PhysicalItemDefinition.MinimalPricePerUnit
MyObjectBuilder_PhysicalItemDefinition.MinimumOfferAmount
MyObjectBuilder_PhysicalItemDefinition.MaximumOfferAmount
MyObjectBuilder_PhysicalItemDefinition.MinimumOrderAmount
MyObjectBuilder_PhysicalItemDefinition.MaximumOrderAmount
MyObjectBuilder_PhysicalItemDefinition.CanPlayerOrder
MyObjectBuilder_PhysicalItemDefinition.MinimumAcquisitionAmount
MyObjectBuilder_PhysicalItemDefinition.MaximumAcquisitionAmount
MyObjectBuilder_PhysicalItemDefinition.ExtraInventoryTooltipLineId
MyObjectBuilder_PhysicalItemDefinition.DestroySound
MyObjectBuilder_PhysicalItemDefinition.ShouldSerializeIconSymbol()
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.Definitions
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_UsableItemDefinition : MyObjectBuilder_PhysicalItemDefinition

Constructors

MyObjectBuilder_UsableItemDefinition()

Declaration
public MyObjectBuilder_UsableItemDefinition()

Fields

UseSound

Declaration
public string UseSound
Field Value
Type Description
System.String

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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