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Class MyObjectBuilder_ScenarioCategoryDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_ScenarioCategoryDefinition
Inherited Members
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.Definitions
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ScenarioCategoryDefinition : MyObjectBuilder_DefinitionBase

Constructors

MyObjectBuilder_ScenarioCategoryDefinition()

Declaration
public MyObjectBuilder_ScenarioCategoryDefinition()

Fields

CategoryDescriptionStringId

Declaration
public string CategoryDescriptionStringId
Field Value
Type Description
System.String

CategoryNameStringId

Declaration
public string CategoryNameStringId
Field Value
Type Description
System.String

CategoryPriority

Declaration
public int CategoryPriority
Field Value
Type Description
System.Int32

NeedsMultiplayerPermission

Declaration
public bool NeedsMultiplayerPermission
Field Value
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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