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Class MyObjectBuilder_TargetFocusComponentDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_DefinitionBase
MyObjectBuilder_ComponentDefinitionBase
MyObjectBuilder_TargetFocusComponentDefinition
Inherited Members
MyObjectBuilder_ComponentDefinitionBase.ComponentType
MyObjectBuilder_DefinitionBase.Id
MyObjectBuilder_DefinitionBase.DisplayName
MyObjectBuilder_DefinitionBase.Description
MyObjectBuilder_DefinitionBase.Icons
MyObjectBuilder_DefinitionBase.Public
MyObjectBuilder_DefinitionBase.Enabled
MyObjectBuilder_DefinitionBase.AvailableInSurvival
MyObjectBuilder_DefinitionBase.DescriptionArgs
MyObjectBuilder_DefinitionBase.DLCs
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.ComponentSystem
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_TargetFocusComponentDefinition : MyObjectBuilder_ComponentDefinitionBase

Constructors

MyObjectBuilder_TargetFocusComponentDefinition()

Declaration
public MyObjectBuilder_TargetFocusComponentDefinition()

Fields

AngularToleranceFromCrosshair

Declaration
public double AngularToleranceFromCrosshair
Field Value
Type Description
System.Double

FocusSearchMaxDistance

Declaration
public double FocusSearchMaxDistance
Field Value
Type Description
System.Double

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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