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Class MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_WorldGeneratorOperation
MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab
Inherited Members
MyObjectBuilder_WorldGeneratorOperation.FactionTag
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab : MyObjectBuilder_WorldGeneratorOperation

Constructors

MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab()

Declaration
public MyObjectBuilder_WorldGeneratorOperation_SetupBasePrefab()

Fields

AsteroidName

Declaration
public string AsteroidName
Field Value
Type Description
System.String

BeaconName

Declaration
public string BeaconName
Field Value
Type Description
System.String

Offset

Declaration
public SerializableVector3 Offset
Field Value
Type Description
VRage.SerializableVector3

PrefabFile

Declaration
public string PrefabFile
Field Value
Type Description
System.String

Methods

ShouldSerializeBeaconName()

Declaration
public bool ShouldSerializeBeaconName()
Returns
Type Description
System.Boolean

ShouldSerializeOffset()

Declaration
public bool ShouldSerializeOffset()
Returns
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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