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Class MyObjectBuilder_WorldGeneratorOperation_AddAsteroidPrefab

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_WorldGeneratorOperation
MyObjectBuilder_WorldGeneratorOperation_AddAsteroidPrefab
Inherited Members
MyObjectBuilder_WorldGeneratorOperation.FactionTag
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_WorldGeneratorOperation_AddAsteroidPrefab : MyObjectBuilder_WorldGeneratorOperation

Constructors

MyObjectBuilder_WorldGeneratorOperation_AddAsteroidPrefab()

Declaration
public MyObjectBuilder_WorldGeneratorOperation_AddAsteroidPrefab()

Fields

Name

Declaration
public string Name
Field Value
Type Description
System.String

Position

Declaration
public SerializableVector3 Position
Field Value
Type Description
VRage.SerializableVector3

PrefabFile

Declaration
public string PrefabFile
Field Value
Type Description
System.String

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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