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Class MyObjectBuilder_WorldGenerator

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_SessionComponent
MyObjectBuilder_WorldGenerator
Inherited Members
MyObjectBuilder_SessionComponent.ShouldSerializeDefinition()
MyObjectBuilder_SessionComponent.Definition
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_WorldGenerator : MyObjectBuilder_SessionComponent

Constructors

MyObjectBuilder_WorldGenerator()

Declaration
public MyObjectBuilder_WorldGenerator()

Fields

DeletedAreas

Declaration
public HashSet<EmptyArea> DeletedAreas
Field Value
Type Description
System.Collections.Generic.HashSet<EmptyArea>

ExistingObjectsSeeds

Declaration
public HashSet<MyObjectSeedParams> ExistingObjectsSeeds
Field Value
Type Description
System.Collections.Generic.HashSet<MyObjectSeedParams>

MarkedAreas

Declaration
public HashSet<EmptyArea> MarkedAreas
Field Value
Type Description
System.Collections.Generic.HashSet<EmptyArea>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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