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Class MyObjectBuilder_ToolbarItemDefinition

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_ToolbarItem
MyObjectBuilder_ToolbarItemDefinition
MyObjectBuilder_ToolbarItemAiCommand
MyObjectBuilder_ToolbarItemAnimation
MyObjectBuilder_ToolbarItemBot
MyObjectBuilder_ToolbarItemCreateGrid
MyObjectBuilder_ToolbarItemCubeBlock
MyObjectBuilder_ToolbarItemEmote
MyObjectBuilder_ToolbarItemPrefabThrower
MyObjectBuilder_ToolbarItemVoxelHand
MyObjectBuilder_ToolbarItemWeapon
MyObjectBuilder_ToolbarItemUsable
Inherited Members
MyObjectBuilder_ToolbarItem.Remap(IMyRemapHelper)
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public abstract class MyObjectBuilder_ToolbarItemDefinition : MyObjectBuilder_ToolbarItem

Constructors

MyObjectBuilder_ToolbarItemDefinition()

Declaration
protected MyObjectBuilder_ToolbarItemDefinition()

Fields

DefinitionId

Declaration
public SerializableDefinitionId DefinitionId
Field Value
Type Description
SerializableDefinitionId

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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