Class MyObjectBuilder_PhysicalGunObject
Inheritance
System.Object
MyObjectBuilder_PhysicalGunObject
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_PhysicalGunObject : MyObjectBuilder_PhysicalObject
Constructors
MyObjectBuilder_PhysicalGunObject()
Declaration
public MyObjectBuilder_PhysicalGunObject()
MyObjectBuilder_PhysicalGunObject(MyObjectBuilder_EntityBase)
Declaration
public MyObjectBuilder_PhysicalGunObject(MyObjectBuilder_EntityBase gunEntity)
Parameters
Properties
GunEntity
Declaration
[Serialize]
public MyObjectBuilder_EntityBase GunEntity { get; set; }
Property Value
Methods
CanStack(MyObjectBuilder_PhysicalObject)
Declaration
public override bool CanStack(MyObjectBuilder_PhysicalObject a)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Overrides
GetInstanceOnStackSplit()
Declaration
public override MyObjectBuilder_PhysicalObject GetInstanceOnStackSplit()
Returns
Overrides
Extension Methods