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Class MyObjectBuilder_BehaviorTreeControlNodeMemory

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_BehaviorTreeNodeMemory
MyObjectBuilder_BehaviorTreeControlNodeMemory
Inherited Members
MyObjectBuilder_BehaviorTreeNodeMemory.InitCalled
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_BehaviorTreeControlNodeMemory : MyObjectBuilder_BehaviorTreeNodeMemory

Constructors

MyObjectBuilder_BehaviorTreeControlNodeMemory()

Declaration
public MyObjectBuilder_BehaviorTreeControlNodeMemory()

Fields

InitialIndex

Declaration
public int InitialIndex
Field Value
Type Description
System.Int32

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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