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Class MyObjectBuilder_BehaviorTreeActionNode

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_BehaviorTreeNode
MyObjectBuilder_BehaviorTreeActionNode
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_BehaviorTreeActionNode : MyObjectBuilder_BehaviorTreeNode

Constructors

MyObjectBuilder_BehaviorTreeActionNode()

Declaration
public MyObjectBuilder_BehaviorTreeActionNode()

Fields

ActionName

Declaration
public string ActionName
Field Value
Type Description
System.String

Parameters

Declaration
public MyObjectBuilder_BehaviorTreeActionNode.TypeValue[] Parameters
Field Value
Type Description
MyObjectBuilder_BehaviorTreeActionNode.TypeValue[]

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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