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Class MyObjectBuilder_BehaviorControlBaseNode

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_BehaviorTreeNode
MyObjectBuilder_BehaviorControlBaseNode
MyObjectBuilder_BehaviorTreeSelectorNode
MyObjectBuilder_BehaviorTreeSequenceNode
Inherited Members
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_BehaviorControlBaseNode : MyObjectBuilder_BehaviorTreeNode

Constructors

MyObjectBuilder_BehaviorControlBaseNode()

Declaration
public MyObjectBuilder_BehaviorControlBaseNode()

Fields

BTNodes

Declaration
public MyObjectBuilder_BehaviorTreeNode[] BTNodes
Field Value
Type Description
MyObjectBuilder_BehaviorTreeNode[]

IsMemorable

Declaration
public bool IsMemorable
Field Value
Type Description
System.Boolean

Name

Declaration
public string Name
Field Value
Type Description
System.String

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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