Show / Hide Table of Contents

Class MyObjectBuilder_AIComponent

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_SessionComponent
MyObjectBuilder_AIComponent
Inherited Members
MyObjectBuilder_SessionComponent.ShouldSerializeDefinition()
MyObjectBuilder_SessionComponent.Definition
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_AIComponent : MyObjectBuilder_SessionComponent

Constructors

MyObjectBuilder_AIComponent()

Declaration
public MyObjectBuilder_AIComponent()

Fields

BotBrains

Declaration
public List<MyObjectBuilder_AIComponent.BotData> BotBrains
Field Value
Type Description
System.Collections.Generic.List<MyObjectBuilder_AIComponent.BotData>

Methods

ShouldSerializeBotBrains()

Declaration
public bool ShouldSerializeBotBrains()
Returns
Type Description
System.Boolean

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾