Class MyContainerDefinition
  
  
  
  
    Inheritance
    System.Object
    
    MyContainerDefinition
   
  
  
  Assembly: VRage.Game.dll
  Syntax
  
    [MyDefinitionType]
public class MyContainerDefinition : MyDefinitionBase
   
  Constructors
  
  
  
  
  MyContainerDefinition()
  
  
  Declaration
  
    public MyContainerDefinition()
   
  Fields
  
  
  
  DefaultComponents
  
  
  Declaration
  
    public List<MyContainerDefinition.DefaultComponent> DefaultComponents
   
  Field Value
  
  
  
  Flags
  
  
  Declaration
  
    public Nullable<EntityFlags> Flags
   
  Field Value
  
  Methods
  
  
  
  
  GetObjectBuilder()
  
  
  Declaration
  
    public override MyObjectBuilder_DefinitionBase GetObjectBuilder()
   
  Returns
  
  Overrides
  
  
  
  
  HasDefaultComponent(String)
  This will search through definitions to find if Default Components contains the searched component either as BuilderType, InstanceType, or ComponentType
Declaration
  
    public bool HasDefaultComponent(string component)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.String | component | Name of the type to search for in defined default components | 
    
  
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | System.Boolean | true if is defined component with the matching BuilderType, InstanceType or ComponentType | 
    
  
  
  
  
  Init(MyObjectBuilder_DefinitionBase)
  
  
  Declaration
  
    protected override void Init(MyObjectBuilder_DefinitionBase builder)
   
  Parameters
  
  Overrides