Class MyContainerDefinition
Inheritance
System.Object
MyContainerDefinition
Assembly: VRage.Game.dll
Syntax
[MyDefinitionType]
public class MyContainerDefinition : MyDefinitionBase
Constructors
MyContainerDefinition()
Declaration
public MyContainerDefinition()
Fields
DefaultComponents
Declaration
public List<MyContainerDefinition.DefaultComponent> DefaultComponents
Field Value
Flags
Declaration
public Nullable<EntityFlags> Flags
Field Value
Methods
GetObjectBuilder()
Declaration
public override MyObjectBuilder_DefinitionBase GetObjectBuilder()
Returns
Overrides
HasDefaultComponent(String)
This will search through definitions to find if Default Components contains the searched component either as BuilderType, InstanceType, or ComponentType
Declaration
public bool HasDefaultComponent(string component)
Parameters
Type |
Name |
Description |
System.String |
component |
Name of the type to search for in defined default components
|
Returns
Type |
Description |
System.Boolean |
true if is defined component with the matching BuilderType, InstanceType or ComponentType
|
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides