Class MyBehaviorTreeState
Inheritance
System.Object
MyBehaviorTreeState
Assembly: VRage.Game.dll
Syntax
public sealed class MyBehaviorTreeState : Enum
Fields
ERROR
Declaration
public const MyBehaviorTreeState ERROR
Field Value
FAILURE
Declaration
public const MyBehaviorTreeState FAILURE
Field Value
NOT_TICKED
Declaration
public const MyBehaviorTreeState NOT_TICKED
Field Value
RUNNING
Declaration
public const MyBehaviorTreeState RUNNING
Field Value
SUCCESS
Declaration
public const MyBehaviorTreeState SUCCESS
Field Value
value__
Declaration
Field Value
Type |
Description |
System.SByte |
|