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Class MyAudioDefinition

Inheritance
System.Object
MyDefinitionBase
MyAudioDefinition
Inherited Members
MyDefinitionBase.Id
MyDefinitionBase.DisplayNameEnum
MyDefinitionBase.DescriptionEnum
MyDefinitionBase.DisplayNameString
MyDefinitionBase.DescriptionString
MyDefinitionBase.DescriptionArgs
MyDefinitionBase.Icons
MyDefinitionBase.Enabled
MyDefinitionBase.Public
MyDefinitionBase.AvailableInSurvival
MyDefinitionBase.Context
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase, MyModContext)
MyDefinitionBase.Postprocess()
MyDefinitionBase.ToString()
MyDefinitionBase.CheckDefinitionDLCs(String[])
MyDefinitionBase.DLCs
MyDefinitionBase.DisplayNameText
MyDefinitionBase.DescriptionText
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
[MyDefinitionType]
public class MyAudioDefinition : MyDefinitionBase

Constructors

MyAudioDefinition()

Declaration
public MyAudioDefinition()

Fields

SoundData

Declaration
public MySoundData SoundData
Field Value
Type Description
VRage.Data.Audio.MySoundData

Methods

GetObjectBuilder()

Declaration
public override MyObjectBuilder_DefinitionBase GetObjectBuilder()
Returns
Type Description
MyObjectBuilder_DefinitionBase
Overrides
MyDefinitionBase.GetObjectBuilder()

Init(MyObjectBuilder_DefinitionBase)

Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Type Name Description
MyObjectBuilder_DefinitionBase builder
Overrides
MyDefinitionBase.Init(MyObjectBuilder_DefinitionBase)
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