Interface IMyStackableGunItem
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
public interface IMyStackableGunItem
Methods
CanStack(IMyStackableGunItem)
When there is GunEntity (AutomaticRifle) in both items
Declaration
bool CanStack(IMyStackableGunItem other)
Parameters
| Type | Name | Description |
|---|---|---|
| IMyStackableGunItem | other | Other gun |
Returns
| Type | Description |
|---|---|
| System.Boolean |
CanStackWithNullGun()
When there is no GunEntity (AutomaticRifle) in other item
Declaration
bool CanStackWithNullGun()
Returns
| Type | Description |
|---|---|
| System.Boolean |