Class MyComponentChange
Inheritance
System.Object
MyComponentChange
Assembly: VRage.Game.dll
Syntax
public sealed class MyComponentChange : ValueType
Fields
Amount
Declaration
Field Value
Type |
Description |
System.Int32 |
|
Properties
ToAdd
Declaration
public MyDefinitionId ToAdd { get; set; }
Property Value
ToRemove
Declaration
public MyDefinitionId ToRemove { get; set; }
Property Value
Methods
CreateAddition(MyDefinitionId, Int32)
Declaration
public static MyComponentChange CreateAddition(MyDefinitionId toAdd, int amount)
Parameters
Returns
CreateChange(MyDefinitionId, MyDefinitionId, Int32)
Declaration
public static MyComponentChange CreateChange(MyDefinitionId toRemove, MyDefinitionId toAdd, int amount)
Parameters
Returns
CreateRemoval(MyDefinitionId, Int32)
Declaration
public static MyComponentChange CreateRemoval(MyDefinitionId toRemove, int amount)
Parameters
Returns
IsAddition()
Declaration
Returns
Type |
Description |
System.Boolean |
|
IsChange()
Declaration
Returns
Type |
Description |
System.Boolean |
|
IsRemoval()
Declaration
Returns
Type |
Description |
System.Boolean |
|