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Class MyEnvironmentDataView

Inheritance
System.Object
MyEnvironmentDataView
MyProceduralDataView
Namespace: Sandbox.Game.WorldEnvironment
Assembly: Sandbox.Game.dll
Syntax
public abstract class MyEnvironmentDataView : Object

Constructors

MyEnvironmentDataView()

Declaration
protected MyEnvironmentDataView()

Fields

End

Declaration
public Vector2I End
Field Value
Type Description
Vector2I

IntraSectorOffsets

Declaration
public List<int> IntraSectorOffsets
Field Value
Type Description
System.Collections.Generic.List<System.Int32>

Items

Declaration
public MyList<ItemInfo> Items
Field Value
Type Description
VRage.Library.Collections.MyList<ItemInfo>

Listener

Declaration
public MyEnvironmentSector Listener
Field Value
Type Description
MyEnvironmentSector

Lod

Declaration
public int Lod
Field Value
Type Description
System.Int32

LogicalSectors

Declaration
public List<MyLogicalEnvironmentSectorBase> LogicalSectors
Field Value
Type Description
System.Collections.Generic.List<MyLogicalEnvironmentSectorBase>

SectorOffsets

Declaration
public List<int> SectorOffsets
Field Value
Type Description
System.Collections.Generic.List<System.Int32>

Start

Declaration
public Vector2I Start
Field Value
Type Description
Vector2I

Methods

Close()

Declaration
public abstract void Close()

GetLogicalSector(Int32, out Int32, out MyLogicalEnvironmentSectorBase)

Declaration
public void GetLogicalSector(int item, out int logicalItem, out MyLogicalEnvironmentSectorBase sector)
Parameters
Type Name Description
System.Int32 item
System.Int32 logicalItem
MyLogicalEnvironmentSectorBase sector
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