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Class MyProceduralDataView

Inheritance
System.Object
MyEnvironmentDataView
MyProceduralDataView
Inherited Members
MyEnvironmentDataView.Start
MyEnvironmentDataView.End
MyEnvironmentDataView.Lod
MyEnvironmentDataView.Items
MyEnvironmentDataView.Listener
MyEnvironmentDataView.SectorOffsets
MyEnvironmentDataView.IntraSectorOffsets
MyEnvironmentDataView.LogicalSectors
MyEnvironmentDataView.GetLogicalSector(Int32, Int32, MyLogicalEnvironmentSectorBase)
Namespace: Sandbox.Game.WorldEnvironment
Assembly: Sandbox.Game.dll
Syntax
public class MyProceduralDataView : MyEnvironmentDataView

Constructors

MyProceduralDataView(MyProceduralEnvironmentProvider, Int32, ref Vector2I, ref Vector2I)

Declaration
public MyProceduralDataView(MyProceduralEnvironmentProvider provider, int lod, ref Vector2I start, ref Vector2I end)
Parameters
Type Name Description
MyProceduralEnvironmentProvider provider
System.Int32 lod
Vector2I start
Vector2I end

Methods

AddSector(MyProceduralLogicalSector)

Declaration
public void AddSector(MyProceduralLogicalSector sector)
Parameters
Type Name Description
MyProceduralLogicalSector sector

Close()

Declaration
public override void Close()
Overrides
MyEnvironmentDataView.Close()

GetSectorIndex(Int32, Int32)

Declaration
public int GetSectorIndex(int x, int y)
Parameters
Type Name Description
System.Int32 x
System.Int32 y
Returns
Type Description
System.Int32
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