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Interface IMyEnvironmentDataProvider

Namespace: Sandbox.Game.WorldEnvironment
Assembly: Sandbox.Game.dll
Syntax
public interface IMyEnvironmentDataProvider

Properties

LogicalSectors

Declaration
IEnumerable<MyLogicalEnvironmentSectorBase> LogicalSectors { get; }
Property Value
Type Description
System.Collections.Generic.IEnumerable<MyLogicalEnvironmentSectorBase>

Methods

DebugDraw()

Declaration
void DebugDraw()

GetItemView(Int32, ref Vector2I, ref Vector2I, ref Vector3D)

Declaration
MyEnvironmentDataView GetItemView(int lod, ref Vector2I start, ref Vector2I end, ref Vector3D localOrigin)
Parameters
Type Name Description
System.Int32 lod
Vector2I start
Vector2I end
Vector3D localOrigin
Returns
Type Description
MyEnvironmentDataView

GetLogicalSector(Int64)

Declaration
MyLogicalEnvironmentSectorBase GetLogicalSector(long sectorId)
Parameters
Type Name Description
System.Int64 sectorId
Returns
Type Description
MyLogicalEnvironmentSectorBase

GetObjectBuilder()

Declaration
MyObjectBuilder_EnvironmentDataProvider GetObjectBuilder()
Returns
Type Description
Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_EnvironmentDataProvider

RevalidateItem(Int64, Int32)

Declaration
void RevalidateItem(long sectorId, int itemId)
Parameters
Type Name Description
System.Int64 sectorId
System.Int32 itemId
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