Interface IMyEnvironmentDataProvider
  
  
  
  
  Assembly: Sandbox.Game.dll
  Syntax
  
    public interface IMyEnvironmentDataProvider
   
  Properties
  
  
  
  
  LogicalSectors
  
  
  Declaration
  
    IEnumerable<MyLogicalEnvironmentSectorBase> LogicalSectors { get; }
   
  Property Value
  
  Methods
  
  
  
  
  DebugDraw()
  
  
  Declaration
  
  
  
  
  GetItemView(Int32, ref Vector2I, ref Vector2I, ref Vector3D)
  
  
  Declaration
  
    MyEnvironmentDataView GetItemView(int lod, ref Vector2I start, ref Vector2I end, ref Vector3D localOrigin)
   
  Parameters
  
  Returns
  
  
  
  
  GetLogicalSector(Int64)
  
  
  Declaration
  
    MyLogicalEnvironmentSectorBase GetLogicalSector(long sectorId)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Int64 | sectorId |  | 
    
  
  Returns
  
  
  
  
  GetObjectBuilder()
  
  
  Declaration
  
    MyObjectBuilder_EnvironmentDataProvider GetObjectBuilder()
   
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | Sandbox.Game.WorldEnvironment.ObjectBuilders.MyObjectBuilder_EnvironmentDataProvider |  | 
    
  
  
  
  
  RevalidateItem(Int64, Int32)
  
  
  Declaration
  
    void RevalidateItem(long sectorId, int itemId)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Int64 | sectorId |  | 
      
        | System.Int32 | itemId |  |