Class MyTargetLockingComponentDefinition
Inheritance
System.Object
MyTargetLockingComponentDefinition
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyTargetLockingComponentDefinition : MyComponentDefinitionBase
Constructors
MyTargetLockingComponentDefinition()
Declaration
public MyTargetLockingComponentDefinition()
Fields
LockingModifierCharacter
Declaration
public float LockingModifierCharacter
Field Value
Type |
Description |
System.Single |
|
LockingModifierDistance
Declaration
public float LockingModifierDistance
Field Value
Type |
Description |
System.Single |
|
LockingModifierDistanceCharacter
Declaration
public float LockingModifierDistanceCharacter
Field Value
Type |
Description |
System.Single |
|
LockingModifierLargeGrid
Declaration
public float LockingModifierLargeGrid
Field Value
Type |
Description |
System.Single |
|
LockingModifierSmallGrid
Declaration
public float LockingModifierSmallGrid
Field Value
Type |
Description |
System.Single |
|
LockingTimeMax
Declaration
public float LockingTimeMax
Field Value
Type |
Description |
System.Single |
|
LockingTimeMaxCharacter
Declaration
public float LockingTimeMaxCharacter
Field Value
Type |
Description |
System.Single |
|
LockingTimeMin
Declaration
public float LockingTimeMin
Field Value
Type |
Description |
System.Single |
|
LockingTimeMinCharacter
Declaration
public float LockingTimeMinCharacter
Field Value
Type |
Description |
System.Single |
|
Methods
GetObjectBuilder()
Declaration
public override MyObjectBuilder_DefinitionBase GetObjectBuilder()
Returns
Overrides
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides