Class MyShipSoundComponent
Inheritance
System.Object
MyShipSoundComponent
Assembly: Sandbox.Game.dll
Syntax
[MyComponentBuilder]
public class MyShipSoundComponent : MyEntityComponentBase, IMyEntityComponentBase, IMyComponentBase
Constructors
MyShipSoundComponent()
Declaration
public MyShipSoundComponent()
Fields
ShipHasChanged
Declaration
public bool ShipHasChanged
Field Value
Type |
Description |
System.Boolean |
|
Properties
ComponentTypeDebugString
Declaration
public override string ComponentTypeDebugString { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
Methods
ActualizeGroups()
Declaration
public static void ActualizeGroups()
AddShipSounds(MyShipSoundsDefinition)
Declaration
public static void AddShipSounds(MyShipSoundsDefinition shipSoundGroup)
Parameters
ClearShipSounds()
Declaration
public static void ClearShipSounds()
DeSchedule()
Declaration
protected void DeSchedule()
DestroyComponent()
Declaration
public void DestroyComponent()
InitComponent(MyCubeGrid)
Declaration
public bool InitComponent(MyCubeGrid shipGrid)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Schedule()
Declaration
protected void Schedule()
SetDefinition(MyShipSoundSystemDefinition)
Declaration
public static void SetDefinition(MyShipSoundSystemDefinition def)
Parameters
Update()
Declaration
Update100()
Declaration
Extension Methods