Class MyAtmosphereDetectorComponent
Inheritance
System.Object
MyAtmosphereDetectorComponent
Assembly: Sandbox.Game.dll
Syntax
[MyComponentBuilder]
public class MyAtmosphereDetectorComponent : MyEntityComponentBase, IMyEntityComponentBase, IMyComponentBase
Constructors
MyAtmosphereDetectorComponent()
Declaration
public MyAtmosphereDetectorComponent()
Properties
ComponentTypeDebugString
Declaration
public override string ComponentTypeDebugString { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
InAtmosphere
Declaration
public bool InAtmosphere { get; }
Property Value
Type |
Description |
System.Boolean |
|
InShipOrStation
Declaration
public bool InShipOrStation { get; }
Property Value
Type |
Description |
System.Boolean |
|
InVoid
Declaration
public bool InVoid { get; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
InitComponent(Boolean, MyCharacter)
Declaration
public void InitComponent(bool onlyLocalPlayer, MyCharacter character)
Parameters
Type |
Name |
Description |
System.Boolean |
onlyLocalPlayer |
|
Sandbox.Game.Entities.Character.MyCharacter |
character |
|
UpdateAtmosphereStatus()
Declaration
public void UpdateAtmosphereStatus()
Extension Methods