Class MyHandToolBase.MyBlockingBody
Inheritance
System.Object
Sandbox.Engine.Physics.MyPhysicsBody
MyHandToolBase.MyBlockingBody
Inherited Members
Namespace: Sandbox.Game.Entities
Assembly: Sandbox.Game.dll
Syntax
public class MyBlockingBody : MyPhysicsBody, IMyEntityComponentBase, IMyComponentBase, MyClusterTree.IMyActivationHandler
Constructors
MyBlockingBody(MyHandToolBase, MyEntity)
Declaration
public MyBlockingBody(MyHandToolBase tool, MyEntity owner)
Parameters
Type | Name | Description |
---|---|---|
MyHandToolBase | tool | |
MyEntity | owner |
Properties
HandTool
Declaration
public MyHandToolBase HandTool { get; }
Property Value
Type | Description |
---|---|
MyHandToolBase |
Methods
OnWorldPositionChanged(Object)
Declaration
public override void OnWorldPositionChanged(object source)
Parameters
Type | Name | Description |
---|---|---|
System.Object | source |
Overrides
Sandbox.Engine.Physics.MyPhysicsBody.OnWorldPositionChanged(System.Object)
SetWorldMatrix(MatrixD)
Declaration
public void SetWorldMatrix(MatrixD worldMatrix)
Parameters
Type | Name | Description |
---|---|---|
MatrixD | worldMatrix |