Class MyUpdateTriggerComponent
Inheritance
System.Object
MyUpdateTriggerComponent
Assembly: Sandbox.Game.dll
Syntax
[MyComponentBuilder]
public class MyUpdateTriggerComponent : MyTriggerComponent, IMyEntityComponentBase, IMyComponentBase
Constructors
MyUpdateTriggerComponent()
Declaration
public MyUpdateTriggerComponent()
MyUpdateTriggerComponent(Int32)
Declaration
public MyUpdateTriggerComponent(int triggerSize)
Parameters
Type |
Name |
Description |
System.Int32 |
triggerSize |
|
Properties
ComponentTypeDebugString
Declaration
public override string ComponentTypeDebugString { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
Size
Declaration
public int Size { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Methods
Deserialize(MyObjectBuilder_ComponentBase)
Declaration
public override void Deserialize(MyObjectBuilder_ComponentBase builder)
Parameters
Overrides
Dispose()
Declaration
public override void Dispose()
Overrides
OnAddedToScene()
Declaration
public override void OnAddedToScene()
Overrides
OnBeforeRemovedFromContainer()
Declaration
public override void OnBeforeRemovedFromContainer()
Overrides
QueryEvaluator(MyEntity)
Declaration
protected override bool QueryEvaluator(MyEntity entity)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
Serialize(Boolean)
Declaration
public override MyObjectBuilder_ComponentBase Serialize(bool copy = false)
Parameters
Type |
Name |
Description |
System.Boolean |
copy |
|
Returns
Overrides
UpdateInternal()
Declaration
protected override void UpdateInternal()
Overrides
Extension Methods