Class MyScenarioDefinition
Inheritance
System.Object
MyScenarioDefinition
Assembly: Sandbox.Game.dll
Syntax
[MyDefinitionType]
public class MyScenarioDefinition : MyDefinitionBase
Constructors
MyScenarioDefinition()
Declaration
public MyScenarioDefinition()
Fields
AsteroidClustersEnabled
Declaration
public bool AsteroidClustersEnabled
Field Value
Type |
Description |
System.Boolean |
|
AsteroidClustersOffset
Declaration
public float AsteroidClustersOffset
Field Value
Type |
Description |
System.Single |
|
CentralClusterEnabled
Declaration
public bool CentralClusterEnabled
Field Value
Type |
Description |
System.Boolean |
|
Declaration
public MyObjectBuilder_Toolbar CreativeDefaultToolbar
Field Value
CreativeInventoryItems
Declaration
public MyObjectBuilder_InventoryItem[] CreativeInventoryItems
Field Value
CreativeModeAmmoItems
Declaration
public MyScenarioDefinition.StartingItem[] CreativeModeAmmoItems
Field Value
CreativeModeComponents
Declaration
public MyScenarioDefinition.StartingItem[] CreativeModeComponents
Field Value
CreativeModePhysicalItems
Declaration
public MyScenarioDefinition.StartingPhysicalItem[] CreativeModePhysicalItems
Field Value
CreativeModeWeapons
Declaration
public MyStringId[] CreativeModeWeapons
Field Value
DefaultEnvironment
Declaration
public MyEnvironmentHostilityEnum DefaultEnvironment
Field Value
Environment
Declaration
public MyDefinitionId Environment
Field Value
GameDate
Declaration
Field Value
Type |
Description |
System.DateTime |
|
GameDefinition
Declaration
public MyDefinitionId GameDefinition
Field Value
MainCharacterModel
Declaration
public MyStringId MainCharacterModel
Field Value
PossiblePlayerStarts
Declaration
public MyWorldGeneratorStartingStateBase[] PossiblePlayerStarts
Field Value
Type |
Description |
Sandbox.Game.World.MyWorldGeneratorStartingStateBase[] |
|
SunDirection
Declaration
public Vector3 SunDirection
Field Value
Declaration
public MyObjectBuilder_Toolbar SurvivalDefaultToolbar
Field Value
SurvivalInventoryItems
Declaration
public MyObjectBuilder_InventoryItem[] SurvivalInventoryItems
Field Value
SurvivalModeAmmoItems
Declaration
public MyScenarioDefinition.StartingItem[] SurvivalModeAmmoItems
Field Value
SurvivalModeComponents
Declaration
public MyScenarioDefinition.StartingItem[] SurvivalModeComponents
Field Value
SurvivalModePhysicalItems
Declaration
public MyScenarioDefinition.StartingPhysicalItem[] SurvivalModePhysicalItems
Field Value
SurvivalModeWeapons
Declaration
public MyStringId[] SurvivalModeWeapons
Field Value
WorldBoundaries
Declaration
public Nullable<BoundingBoxD> WorldBoundaries
Field Value
WorldGeneratorOperations
Declaration
public MyWorldGeneratorOperationBase[] WorldGeneratorOperations
Field Value
Type |
Description |
Sandbox.Game.World.MyWorldGeneratorOperationBase[] |
|
Properties
Declaration
public MyObjectBuilder_Toolbar DefaultToolbar { get; }
Property Value
HasPlanets
Declaration
public bool HasPlanets { get; }
Property Value
Type |
Description |
System.Boolean |
|
Methods
GetObjectBuilder()
Declaration
public override MyObjectBuilder_DefinitionBase GetObjectBuilder()
Returns
Overrides
Init(MyObjectBuilder_DefinitionBase)
Declaration
protected override void Init(MyObjectBuilder_DefinitionBase builder)
Parameters
Overrides