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Class MyBlueprintDefinitionBase.Item

Inheritance
System.Object
MyBlueprintDefinitionBase.Item
Namespace: Sandbox.Definitions
Assembly: Sandbox.Game.dll
Syntax
public sealed class Item : ValueType

Fields

Amount

Amount of item required or produced. For discrete objects this refers to pieces. For ingots and ore, this refers to volume in m^3.

Declaration
public MyFixedPoint Amount
Field Value
Type Description
VRage.MyFixedPoint

Id

Declaration
public MyDefinitionId Id
Field Value
Type Description
MyDefinitionId

Methods

FromObjectBuilder(BlueprintItem)

Declaration
public static MyBlueprintDefinitionBase.Item FromObjectBuilder(BlueprintItem obItem)
Parameters
Type Name Description
BlueprintItem obItem
Returns
Type Description
MyBlueprintDefinitionBase.Item

ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
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