Class MyBlueprintDefinitionBase.Item
Inheritance
System.Object
MyBlueprintDefinitionBase.Item
Assembly: Sandbox.Game.dll
Syntax
public sealed class Item : ValueType
Fields
Amount
Amount of item required or produced. For discrete objects this refers to
pieces. For ingots and ore, this refers to volume in m^3.
Declaration
public MyFixedPoint Amount
Field Value
Type |
Description |
VRage.MyFixedPoint |
|
Id
Declaration
Field Value
Methods
FromObjectBuilder(BlueprintItem)
Declaration
public static MyBlueprintDefinitionBase.Item FromObjectBuilder(BlueprintItem obItem)
Parameters
Returns
ToString()
Declaration
public override string ToString()
Returns
Type |
Description |
System.String |
|