Show / Hide Table of Contents

Class BlueprintItem

Inheritance
System.Object
BlueprintItem
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
public class BlueprintItem : Object

Constructors

BlueprintItem()

Declaration
public BlueprintItem()

Fields

Amount

Amount of item required or produced. For discrete objects this refers to pieces. For ingots and ore, this refers to volume in m^3.

Declaration
public string Amount
Field Value
Type Description
System.String

Id

Declaration
public SerializableDefinitionId Id
Field Value
Type Description
SerializableDefinitionId

Properties

SubtypeId

Declaration
public string SubtypeId { get; set; }
Property Value
Type Description
System.String

TypeId

Declaration
public string TypeId { get; set; }
Property Value
Type Description
System.String
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾