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Namespace VRage.Voxels

Classes

MyCellCoord

MyCellCoord.EqualityComparer

MyClipmapScaleEnum

MyIsoMesh

MyIsoMesherArgs

MyPrecalcComponent

MyRenderDataBuilder

MyStorageData

MyStorageData.CopyOperator

MyStorageData.MortonEnumerator

MyStorageDataProviderAttribute

MyStorageDataTypeEnum

MyStorageDataTypeFlags

MyVoxelConstants

MyVoxelContentConstitution

MyVoxelCoordSystems

Functions for transforming to and from various coordinate systems in voxel maps and for computing bounding boxes of various types of cells. Note that local and world positions are (and should be) always in the min-corner!

MyVoxelDataConstants

MyVoxelDataRequest

MyVoxelEnumExtensions

MyVoxelRequestFlags

Flags used when requesting voxel materials and content.

These flags allow for optimizations such as avoiding expensive material computations or quickly assigning the whole storage the same material or content.

MyVoxelrequestFlagsExtensions

Interfaces

IMyIsoMesher

IMyStorageDataProvider

MyStorageData.IOperator

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