Show / Hide Table of Contents

Class MyObjectBuilder_TextStatVisualStyle

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_StatVisualStyle
MyObjectBuilder_TextStatVisualStyle
Inherited Members
MyObjectBuilder_StatVisualStyle.StatId
MyObjectBuilder_StatVisualStyle.VisibleCondition
MyObjectBuilder_StatVisualStyle.BlinkCondition
MyObjectBuilder_StatVisualStyle.SizePx
MyObjectBuilder_StatVisualStyle.OffsetPx
MyObjectBuilder_StatVisualStyle.FadeInTimeMs
MyObjectBuilder_StatVisualStyle.FadeOutTimeMs
MyObjectBuilder_StatVisualStyle.MaxOnScreenTimeMs
MyObjectBuilder_StatVisualStyle.MaxTextWidth
MyObjectBuilder_StatVisualStyle.Blink
MyObjectBuilder_StatVisualStyle.Category
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.Definitions
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_TextStatVisualStyle : MyObjectBuilder_StatVisualStyle

Constructors

MyObjectBuilder_TextStatVisualStyle()

Declaration
public MyObjectBuilder_TextStatVisualStyle()

Fields

ColorMask

Declaration
public Nullable<Vector4> ColorMask
Field Value
Type Description
System.Nullable<Vector4>

Font

Declaration
public string Font
Field Value
Type Description
System.String

MaxWidth

Declaration
public float MaxWidth
Field Value
Type Description
System.Single

Scale

Declaration
public float Scale
Field Value
Type Description
System.Single

Text

Declaration
public string Text
Field Value
Type Description
System.String

TextAlign

Declaration
public Nullable<MyGuiDrawAlignEnum> TextAlign
Field Value
Type Description
System.Nullable<MyGuiDrawAlignEnum>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾