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Class MyObjectBuilder_ImageStatVisualStyle

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_StatVisualStyle
MyObjectBuilder_ImageStatVisualStyle
Inherited Members
MyObjectBuilder_StatVisualStyle.StatId
MyObjectBuilder_StatVisualStyle.VisibleCondition
MyObjectBuilder_StatVisualStyle.BlinkCondition
MyObjectBuilder_StatVisualStyle.SizePx
MyObjectBuilder_StatVisualStyle.OffsetPx
MyObjectBuilder_StatVisualStyle.FadeInTimeMs
MyObjectBuilder_StatVisualStyle.FadeOutTimeMs
MyObjectBuilder_StatVisualStyle.MaxOnScreenTimeMs
MyObjectBuilder_StatVisualStyle.MaxTextWidth
MyObjectBuilder_StatVisualStyle.Blink
MyObjectBuilder_StatVisualStyle.Category
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.Definitions
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_ImageStatVisualStyle : MyObjectBuilder_StatVisualStyle

Constructors

MyObjectBuilder_ImageStatVisualStyle()

Declaration
public MyObjectBuilder_ImageStatVisualStyle()

Fields

ColorMask

Declaration
public Nullable<Vector4> ColorMask
Field Value
Type Description
System.Nullable<Vector4>

Texture

Declaration
public MyStringHash Texture
Field Value
Type Description
MyStringHash

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
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