Show / Hide Table of Contents

Class MyObjectBuilder_CircularProgressBarStatVisualStyle

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_StatVisualStyle
MyObjectBuilder_CircularProgressBarStatVisualStyle
Inherited Members
MyObjectBuilder_StatVisualStyle.StatId
MyObjectBuilder_StatVisualStyle.VisibleCondition
MyObjectBuilder_StatVisualStyle.BlinkCondition
MyObjectBuilder_StatVisualStyle.SizePx
MyObjectBuilder_StatVisualStyle.OffsetPx
MyObjectBuilder_StatVisualStyle.FadeInTimeMs
MyObjectBuilder_StatVisualStyle.FadeOutTimeMs
MyObjectBuilder_StatVisualStyle.MaxOnScreenTimeMs
MyObjectBuilder_StatVisualStyle.MaxTextWidth
MyObjectBuilder_StatVisualStyle.Blink
MyObjectBuilder_StatVisualStyle.Category
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.Definitions
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_CircularProgressBarStatVisualStyle : MyObjectBuilder_StatVisualStyle

Constructors

MyObjectBuilder_CircularProgressBarStatVisualStyle()

Declaration
public MyObjectBuilder_CircularProgressBarStatVisualStyle()

Fields

AngleOffset

Declaration
public Nullable<float> AngleOffset
Field Value
Type Description
System.Nullable<System.Single>

Animate

Declaration
public Nullable<bool> Animate
Field Value
Type Description
System.Nullable<System.Boolean>

AnimatedSegmentColorMask

Declaration
public Nullable<Vector4> AnimatedSegmentColorMask
Field Value
Type Description
System.Nullable<Vector4>

AnimationDelayMs

Declaration
public Nullable<double> AnimationDelayMs
Field Value
Type Description
System.Nullable<System.Double>

AnimationSegmentDelayMs

Declaration
public Nullable<double> AnimationSegmentDelayMs
Field Value
Type Description
System.Nullable<System.Double>

BackgroudTexture

Declaration
public Nullable<MyStringHash> BackgroudTexture
Field Value
Type Description
System.Nullable<MyStringHash>

EmptySegmentColorMask

Declaration
public Nullable<Vector4> EmptySegmentColorMask
Field Value
Type Description
System.Nullable<Vector4>

FirstSegmentTexture

Declaration
public Nullable<MyStringHash> FirstSegmentTexture
Field Value
Type Description
System.Nullable<MyStringHash>

FullSegmentColorMask

Declaration
public Nullable<Vector4> FullSegmentColorMask
Field Value
Type Description
System.Nullable<Vector4>

LastSegmentTexture

Declaration
public Nullable<MyStringHash> LastSegmentTexture
Field Value
Type Description
System.Nullable<MyStringHash>

NumberOfSegments

Declaration
public Nullable<int> NumberOfSegments
Field Value
Type Description
System.Nullable<System.Int32>

SegmentOrigin

Declaration
public Nullable<Vector2> SegmentOrigin
Field Value
Type Description
System.Nullable<Vector2>

SegmentSizePx

Declaration
public Vector2 SegmentSizePx
Field Value
Type Description
Vector2

SegmentTexture

Declaration
public MyStringHash SegmentTexture
Field Value
Type Description
MyStringHash

ShowEmptySegments

Declaration
public Nullable<bool> ShowEmptySegments
Field Value
Type Description
System.Nullable<System.Boolean>

SpacingAngle

Declaration
public Nullable<float> SpacingAngle
Field Value
Type Description
System.Nullable<System.Single>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾