Show / Hide Table of Contents

Class MyObjectBuilder_SessionComponentContractSystem

Inheritance
System.Object
MyObjectBuilder_Base
MyObjectBuilder_SessionComponent
MyObjectBuilder_SessionComponentContractSystem
Inherited Members
MyObjectBuilder_SessionComponent.ShouldSerializeDefinition()
MyObjectBuilder_SessionComponent.Definition
MyObjectBuilder_Base.ShouldSerializeSubtypeId()
MyObjectBuilder_Base.Clone()
MyObjectBuilder_Base.Equals(MyObjectBuilder_Base)
MyObjectBuilder_Base.SubtypeId
MyObjectBuilder_Base.SubtypeName
MyObjectBuilder_Base.TypeId
Namespace: VRage.Game.ObjectBuilders.Components
Assembly: VRage.Game.dll
Syntax
[MyObjectBuilderDefinition]
public class MyObjectBuilder_SessionComponentContractSystem : MyObjectBuilder_SessionComponent

Constructors

MyObjectBuilder_SessionComponentContractSystem()

Declaration
public MyObjectBuilder_SessionComponentContractSystem()

Fields

ActiveContracts

Declaration
[Serialize]
[DynamicObjectBuilder(false)]
[NoSerialize]
public MySerializableList<MyObjectBuilder_Contract> ActiveContracts
Field Value
Type Description
VRage.ObjectBuilder.MySerializableList<VRage.Game.ObjectBuilders.Components.Contracts.MyObjectBuilder_Contract>

InactiveContracts

Declaration
[Serialize]
[DynamicObjectBuilder(false)]
[NoSerialize]
public MySerializableList<MyObjectBuilder_Contract> InactiveContracts
Field Value
Type Description
VRage.ObjectBuilder.MySerializableList<VRage.Game.ObjectBuilders.Components.Contracts.MyObjectBuilder_Contract>

Extension Methods

MyObjectBuilderExtensions.GetId(MyObjectBuilder_Base)
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾