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Class MyVRageConstants

All common constants for use in game engine. Note: The name is probably temporary - avoiding colision with Sandbox.Engine.Utils during sandbox removement. I guess it can be renamed to MyConstants once we are finished with sandbox deletion.

Inheritance
System.Object
MyVRageConstants
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
public class MyVRageConstants : Object

Constructors

MyVRageConstants()

Declaration
public MyVRageConstants()

Fields

PRUNING_PROXY_ID_UNITIALIZED

Declaration
public const int PRUNING_PROXY_ID_UNITIALIZED = -1
Field Value
Type Description
System.Int32
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In This Article
  • Constructors
    • MyVRageConstants()
  • Fields
    • PRUNING_PROXY_ID_UNITIALIZED
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