Class MyEngineConstants
Inheritance
System.Object
MyEngineConstants
Assembly: VRage.Game.dll
Syntax
public class MyEngineConstants : Object
Constructors
MyEngineConstants()
Declaration
public MyEngineConstants()
Fields
PHYSICS_STEP_SIZE_IN_SECONDS
Declaration
public const float PHYSICS_STEP_SIZE_IN_SECONDS = 0.0166666675F
Field Value
Type |
Description |
System.Single |
|
PHYSICS_STEP_SIZE_IN_SECONDS_HALF
Declaration
public const float PHYSICS_STEP_SIZE_IN_SECONDS_HALF = 0.008333334F
Field Value
Type |
Description |
System.Single |
|
UPDATE_STEP_SIZE_IN_MILLISECONDS
Declaration
public const int UPDATE_STEP_SIZE_IN_MILLISECONDS = 16
Field Value
Type |
Description |
System.Int32 |
|
UPDATE_STEP_SIZE_IN_MILLISECONDS_SINGLE
Declaration
public const float UPDATE_STEP_SIZE_IN_MILLISECONDS_SINGLE = 16.666666F
Field Value
Type |
Description |
System.Single |
|
UPDATE_STEP_SIZE_IN_SECONDS
Declaration
public const float UPDATE_STEP_SIZE_IN_SECONDS = 0.0166666675F
Field Value
Type |
Description |
System.Single |
|
UPDATE_STEPS_PER_MINUTE
Declaration
public const float UPDATE_STEPS_PER_MINUTE = 3600F
Field Value
Type |
Description |
System.Single |
|
UPDATE_STEPS_PER_SECOND
Declaration
public const float UPDATE_STEPS_PER_SECOND = 60F
Field Value
Type |
Description |
System.Single |
|