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Class MyEngineConstants

Inheritance
System.Object
MyEngineConstants
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
public class MyEngineConstants : Object

Constructors

MyEngineConstants()

Declaration
public MyEngineConstants()

Fields

PHYSICS_STEP_SIZE_IN_SECONDS

Declaration
public const float PHYSICS_STEP_SIZE_IN_SECONDS = 0.0166666675F
Field Value
Type Description
System.Single

PHYSICS_STEP_SIZE_IN_SECONDS_HALF

Declaration
public const float PHYSICS_STEP_SIZE_IN_SECONDS_HALF = 0.008333334F
Field Value
Type Description
System.Single

UPDATE_STEP_SIZE_IN_MILLISECONDS

Declaration
public const int UPDATE_STEP_SIZE_IN_MILLISECONDS = 16
Field Value
Type Description
System.Int32

UPDATE_STEP_SIZE_IN_MILLISECONDS_SINGLE

Declaration
public const float UPDATE_STEP_SIZE_IN_MILLISECONDS_SINGLE = 16.666666F
Field Value
Type Description
System.Single

UPDATE_STEP_SIZE_IN_SECONDS

Declaration
public const float UPDATE_STEP_SIZE_IN_SECONDS = 0.0166666675F
Field Value
Type Description
System.Single

UPDATE_STEPS_PER_MINUTE

Declaration
public const float UPDATE_STEPS_PER_MINUTE = 3600F
Field Value
Type Description
System.Single

UPDATE_STEPS_PER_SECOND

Declaration
public const float UPDATE_STEPS_PER_SECOND = 60F
Field Value
Type Description
System.Single
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