Class MyCharacterMovement
Inheritance
System.Object
MyCharacterMovement
Assembly: VRage.Game.dll
Syntax
public static class MyCharacterMovement : Object
Fields
Backward
Declaration
public const ushort Backward = 32
Field Value
Type |
Description |
System.UInt16 |
|
Crouching
Declaration
public const ushort Crouching = 2
Field Value
Type |
Description |
System.UInt16 |
|
Died
Declaration
public const ushort Died = 6
Field Value
Type |
Description |
System.UInt16 |
|
Down
Declaration
public const ushort Down = 512
Field Value
Type |
Description |
System.UInt16 |
|
Falling
Declaration
public const ushort Falling = 4
Field Value
Type |
Description |
System.UInt16 |
|
Fast
Declaration
public const ushort Fast = 1024
Field Value
Type |
Description |
System.UInt16 |
|
Flying
Declaration
public const ushort Flying = 3
Field Value
Type |
Description |
System.UInt16 |
|
Forward
Declaration
public const ushort Forward = 16
Field Value
Type |
Description |
System.UInt16 |
|
Jump
Declaration
public const ushort Jump = 5
Field Value
Type |
Description |
System.UInt16 |
|
Ladder
Declaration
public const ushort Ladder = 7
Field Value
Type |
Description |
System.UInt16 |
|
LadderOut
Declaration
public const ushort LadderOut = 16384
Field Value
Type |
Description |
System.UInt16 |
|
Left
Declaration
public const ushort Left = 64
Field Value
Type |
Description |
System.UInt16 |
|
MovementDirectionMask
Declaration
public const ushort MovementDirectionMask = 1008
Field Value
Type |
Description |
System.UInt16 |
|
MovementSpeedMask
Declaration
public const ushort MovementSpeedMask = 3072
Field Value
Type |
Description |
System.UInt16 |
|
MovementTypeMask
Declaration
public const ushort MovementTypeMask = 15
Field Value
Type |
Description |
System.UInt16 |
|
NoDirection
Declaration
public const ushort NoDirection = 0
Field Value
Type |
Description |
System.UInt16 |
|
NormalSpeed
Declaration
public const ushort NormalSpeed = 0
Field Value
Type |
Description |
System.UInt16 |
|
NotRotating
Declaration
public const ushort NotRotating = 0
Field Value
Type |
Description |
System.UInt16 |
|
Right
Declaration
public const ushort Right = 128
Field Value
Type |
Description |
System.UInt16 |
|
RotatingLeft
Declaration
public const ushort RotatingLeft = 4096
Field Value
Type |
Description |
System.UInt16 |
|
RotatingRight
Declaration
public const ushort RotatingRight = 8192
Field Value
Type |
Description |
System.UInt16 |
|
RotationMask
Declaration
public const ushort RotationMask = 12288
Field Value
Type |
Description |
System.UInt16 |
|
Sitting
Declaration
public const ushort Sitting = 1
Field Value
Type |
Description |
System.UInt16 |
|
Standing
Declaration
public const ushort Standing = 0
Field Value
Type |
Description |
System.UInt16 |
|
Up
Declaration
public const ushort Up = 256
Field Value
Type |
Description |
System.UInt16 |
|
VeryFast
Declaration
public const ushort VeryFast = 2048
Field Value
Type |
Description |
System.UInt16 |
|
Methods
GetDirection(MyCharacterMovementEnum)
Declaration
public static ushort GetDirection(this MyCharacterMovementEnum value)
Parameters
Returns
Type |
Description |
System.UInt16 |
|
GetMode(MyCharacterMovementEnum)
Declaration
public static ushort GetMode(this MyCharacterMovementEnum value)
Parameters
Returns
Type |
Description |
System.UInt16 |
|
GetSpeed(MyCharacterMovementEnum)
Declaration
public static ushort GetSpeed(this MyCharacterMovementEnum value)
Parameters
Returns
Type |
Description |
System.UInt16 |
|