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Class MyCharacterMovement

Inheritance
System.Object
MyCharacterMovement
Namespace: VRage.Game
Assembly: VRage.Game.dll
Syntax
public static class MyCharacterMovement : Object

Fields

Backward

Declaration
public const ushort Backward = 32
Field Value
Type Description
System.UInt16

Crouching

Declaration
public const ushort Crouching = 2
Field Value
Type Description
System.UInt16

Died

Declaration
public const ushort Died = 6
Field Value
Type Description
System.UInt16

Down

Declaration
public const ushort Down = 512
Field Value
Type Description
System.UInt16

Falling

Declaration
public const ushort Falling = 4
Field Value
Type Description
System.UInt16

Fast

Declaration
public const ushort Fast = 1024
Field Value
Type Description
System.UInt16

Flying

Declaration
public const ushort Flying = 3
Field Value
Type Description
System.UInt16

Forward

Declaration
public const ushort Forward = 16
Field Value
Type Description
System.UInt16

Jump

Declaration
public const ushort Jump = 5
Field Value
Type Description
System.UInt16

Ladder

Declaration
public const ushort Ladder = 7
Field Value
Type Description
System.UInt16

LadderOut

Declaration
public const ushort LadderOut = 16384
Field Value
Type Description
System.UInt16

Left

Declaration
public const ushort Left = 64
Field Value
Type Description
System.UInt16

MovementDirectionMask

Declaration
public const ushort MovementDirectionMask = 1008
Field Value
Type Description
System.UInt16

MovementSpeedMask

Declaration
public const ushort MovementSpeedMask = 3072
Field Value
Type Description
System.UInt16

MovementTypeMask

Declaration
public const ushort MovementTypeMask = 15
Field Value
Type Description
System.UInt16

NoDirection

Declaration
public const ushort NoDirection = 0
Field Value
Type Description
System.UInt16

NormalSpeed

Declaration
public const ushort NormalSpeed = 0
Field Value
Type Description
System.UInt16

NotRotating

Declaration
public const ushort NotRotating = 0
Field Value
Type Description
System.UInt16

Right

Declaration
public const ushort Right = 128
Field Value
Type Description
System.UInt16

RotatingLeft

Declaration
public const ushort RotatingLeft = 4096
Field Value
Type Description
System.UInt16

RotatingRight

Declaration
public const ushort RotatingRight = 8192
Field Value
Type Description
System.UInt16

RotationMask

Declaration
public const ushort RotationMask = 12288
Field Value
Type Description
System.UInt16

Sitting

Declaration
public const ushort Sitting = 1
Field Value
Type Description
System.UInt16

Standing

Declaration
public const ushort Standing = 0
Field Value
Type Description
System.UInt16

Up

Declaration
public const ushort Up = 256
Field Value
Type Description
System.UInt16

VeryFast

Declaration
public const ushort VeryFast = 2048
Field Value
Type Description
System.UInt16

Methods

GetDirection(MyCharacterMovementEnum)

Declaration
public static ushort GetDirection(this MyCharacterMovementEnum value)
Parameters
Type Name Description
MyCharacterMovementEnum value
Returns
Type Description
System.UInt16

GetMode(MyCharacterMovementEnum)

Declaration
public static ushort GetMode(this MyCharacterMovementEnum value)
Parameters
Type Name Description
MyCharacterMovementEnum value
Returns
Type Description
System.UInt16

GetSpeed(MyCharacterMovementEnum)

Declaration
public static ushort GetSpeed(this MyCharacterMovementEnum value)
Parameters
Type Name Description
MyCharacterMovementEnum value
Returns
Type Description
System.UInt16
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