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Interface IMyVoxelShapeRamp

Describes ramp voxel shape for filling or excavating

Inherited Members
IMyVoxelShape.GetWorldBoundary()
IMyVoxelShape.PeekWorldBoundary(Vector3D)
IMyVoxelShape.GetIntersectionVolume(Vector3D)
IMyVoxelShape.Transform
Namespace: VRage.Game.ModAPI
Assembly: VRage.Game.dll
Syntax
public interface IMyVoxelShapeRamp : IMyVoxelShape

Properties

Boundaries

Declaration
BoundingBoxD Boundaries { get; set; }
Property Value
Type Description
BoundingBoxD

RampNormal

normal of the sloped plane

Declaration
Vector3D RampNormal { get; set; }
Property Value
Type Description
Vector3D

RampNormalW

Declaration
double RampNormalW { get; set; }
Property Value
Type Description
System.Double
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