Class MySpriteDrawFrame
Inheritance
System.Object
MySpriteDrawFrame
Assembly: VRage.Game.dll
Syntax
public sealed class MySpriteDrawFrame : ValueType, IDisposable
Constructors
MySpriteDrawFrame(Action<MySpriteDrawFrame>)
Declaration
public MySpriteDrawFrame(Action<MySpriteDrawFrame> submitFrameCallback)
Parameters
Methods
Add(MySprite)
Declaration
public void Add(MySprite sprite)
Parameters
AddRange(IEnumerable<MySprite>)
Declaration
public void AddRange(IEnumerable<MySprite> sprites)
Parameters
Type |
Name |
Description |
System.Collections.Generic.IEnumerable<MySprite> |
sprites |
|
AddToList(List<MySprite>)
Declaration
public void AddToList(List<MySprite> list)
Parameters
Type |
Name |
Description |
System.Collections.Generic.List<MySprite> |
list |
|
Clip(Int32, Int32, Int32, Int32)
Declaration
public MySpriteDrawFrame.ClearClipToken Clip(int x, int y, int width, int height)
Parameters
Type |
Name |
Description |
System.Int32 |
x |
|
System.Int32 |
y |
|
System.Int32 |
width |
|
System.Int32 |
height |
|
Returns
Dispose()
Declaration
ToCollection()
Declaration
public MySpriteCollection ToCollection()
Returns