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Class MyDefinitionPostprocessor

Inheritance
System.Object
MyDefinitionPostprocessor
MyPhysicalModelDefinition.Postprocessor
NullDefinitionPostprocessor
Namespace: VRage.Game.Definitions
Assembly: VRage.Game.dll
Syntax
public abstract class MyDefinitionPostprocessor : Object

Constructors

MyDefinitionPostprocessor()

Declaration
protected MyDefinitionPostprocessor()

Fields

Comparer

Declaration
public static MyDefinitionPostprocessor.PostprocessorComparer Comparer
Field Value
Type Description
MyDefinitionPostprocessor.PostprocessorComparer

DefinitionType

Declaration
public Type DefinitionType
Field Value
Type Description
System.Type

Properties

Priority

Declaration
public virtual int Priority { get; }
Property Value
Type Description
System.Int32

Methods

AfterLoaded(ref MyDefinitionPostprocessor.Bundle)

Declaration
public abstract void AfterLoaded(ref MyDefinitionPostprocessor.Bundle definitions)
Parameters
Type Name Description
MyDefinitionPostprocessor.Bundle definitions

AfterPostprocess(MyDefinitionSet, Dictionary<MyStringHash, MyDefinitionBase>)

Declaration
public abstract void AfterPostprocess(MyDefinitionSet set, Dictionary<MyStringHash, MyDefinitionBase> definitions)
Parameters
Type Name Description
MyDefinitionSet set
System.Collections.Generic.Dictionary<MyStringHash, MyDefinitionBase> definitions

OverrideBy(ref MyDefinitionPostprocessor.Bundle, ref MyDefinitionPostprocessor.Bundle)

Declaration
public virtual void OverrideBy(ref MyDefinitionPostprocessor.Bundle currentDefinitions, ref MyDefinitionPostprocessor.Bundle overrideBySet)
Parameters
Type Name Description
MyDefinitionPostprocessor.Bundle currentDefinitions
MyDefinitionPostprocessor.Bundle overrideBySet
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