Class CutsceneSequenceNode
Inheritance
System.Object
CutsceneSequenceNode
Assembly: VRage.Game.dll
Syntax
public class CutsceneSequenceNode : Object
Constructors
CutsceneSequenceNode()
Declaration
public CutsceneSequenceNode()
Fields
AttachPositionTo
Declaration
public string AttachPositionTo
Field Value
Type |
Description |
System.String |
|
AttachRotationTo
Declaration
public string AttachRotationTo
Field Value
Type |
Description |
System.String |
|
AttachTo
Declaration
Field Value
Type |
Description |
System.String |
|
ChangeFOVTo
Declaration
Field Value
Type |
Description |
System.Single |
|
Event
Declaration
Field Value
Type |
Description |
System.String |
|
EventDelay
Declaration
Field Value
Type |
Description |
System.Single |
|
LockRotationTo
Declaration
public string LockRotationTo
Field Value
Type |
Description |
System.String |
|
LookAt
Declaration
Field Value
Type |
Description |
System.String |
|
MoveTo
Declaration
Field Value
Type |
Description |
System.String |
|
RotateLike
Declaration
Field Value
Type |
Description |
System.String |
|
RotateTowards
Declaration
public string RotateTowards
Field Value
Type |
Description |
System.String |
|
SetPositionTo
Declaration
public string SetPositionTo
Field Value
Type |
Description |
System.String |
|
SetRotationLike
Declaration
public string SetRotationLike
Field Value
Type |
Description |
System.String |
|
Time
Declaration
Field Value
Type |
Description |
System.Single |
|
Waypoints
Declaration
public List<CutsceneSequenceNodeWaypoint> Waypoints
Field Value
Methods
GetNodeDescription()
Declaration
public string GetNodeDescription()
Returns
Type |
Description |
System.String |
|
GetNodeSummary()
Declaration
public string GetNodeSummary()
Returns
Type |
Description |
System.String |
|