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Class MyNullPositionComponent

Inheritance
System.Object
MyComponentBase
MyEntityComponentBase
MyPositionComponentBase
MyNullPositionComponent
Inherited Members
MyPositionComponentBase.OnReportInvalidMatrix
MyPositionComponentBase.m_worldMatrix
MyPositionComponentBase.m_worldMatrixCounter
MyPositionComponentBase.m_lastParentWorldMatrixCounter
MyPositionComponentBase.m_worldMatrixDirty
MyPositionComponentBase.m_localMatrix
MyPositionComponentBase.m_localAABB
MyPositionComponentBase.m_localVolume
MyPositionComponentBase.m_localVolumeOffset
MyPositionComponentBase.m_worldAABB
MyPositionComponentBase.m_worldVolume
MyPositionComponentBase.m_worldVolumeDirty
MyPositionComponentBase.m_worldAABBDirty
MyPositionComponentBase.m_normalizedInvMatrixDirty
MyPositionComponentBase.m_invScaledMatrixDirty
MyPositionComponentBase.RaiseOnPositionChanged(MyPositionComponentBase)
MyPositionComponentBase.SetWorldMatrix(MatrixD, Object, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean)
MyPositionComponentBase.SetWorldMatrix(MatrixD, Object, Boolean, Boolean, Boolean, Boolean, Boolean, Boolean)
MyPositionComponentBase.RecalculateWorldMatrixHRIfNeeded(Boolean)
MyPositionComponentBase.SetLocalMatrix(Matrix, Object, Boolean, Matrix, Boolean)
MyPositionComponentBase.SetLocalMatrix(Matrix, Object, Boolean)
MyPositionComponentBase.GetPosition()
MyPositionComponentBase.SetPosition(Vector3D, Object, Boolean, Boolean)
MyPositionComponentBase.GetOrientation()
MyPositionComponentBase.GetViewMatrix()
MyPositionComponentBase.UpdateWorldMatrix(Object, Boolean, Boolean)
MyPositionComponentBase.UpdateWorldMatrix(MatrixD, Object, Boolean, Boolean)
MyPositionComponentBase.OnWorldPositionChanged(Object, Boolean, Boolean)
MyPositionComponentBase.OnAddedToContainer()
MyPositionComponentBase.OnBeforeRemovedFromContainer()
MyPositionComponentBase.ToString()
MyPositionComponentBase.WorldMatrixRef
MyPositionComponentBase.WorldMatrix
MyPositionComponentBase.LocalMatrixRef
MyPositionComponentBase.LocalMatrix
MyPositionComponentBase.WorldAABB
MyPositionComponentBase.WorldVolume
MyPositionComponentBase.LocalAABB
MyPositionComponentBase.LocalVolume
MyPositionComponentBase.LocalVolumeOffset
MyPositionComponentBase.ShouldSync
MyPositionComponentBase.Scale
MyPositionComponentBase.NeedsRecalculateWorldMatrix
MyPositionComponentBase.WorldMatrixNormalizedInv
MyPositionComponentBase.WorldMatrixInvScaled
MyPositionComponentBase.ComponentTypeDebugString
MyPositionComponentBase.OnPositionChanged
MyPositionComponentBase.OnLocalAABBChanged
MyEntityComponentBase.Container
MyEntityComponentBase.Entity
MyEntityComponentBase.AttachSyncToEntity
MyEntityComponentBase.OnAfterAddedToContainer
MyEntityComponentBase.BeforeRemovedFromContainer
MyComponentBase.SetContainer(IMyComponentContainer)
MyComponentBase.GetAs<T>()
MyComponentBase.OnAddedToScene()
MyComponentBase.OnRemovedFromScene()
MyComponentBase.Serialize(Boolean)
MyComponentBase.Deserialize(MyObjectBuilder_ComponentBase)
MyComponentBase.Init(MyComponentDefinitionBase)
MyComponentBase.IsSerialized()
MyComponentBase.RemoveExistingComponentOnNewInsert
MyComponentBase.ContainerBase
Namespace: VRage.Game.Components
Assembly: VRage.Game.dll
Syntax
public class MyNullPositionComponent : MyPositionComponentBase, IMyEntityComponentBase, IMyComponentBase

Constructors

MyNullPositionComponent()

Declaration
public MyNullPositionComponent()

Extension Methods

MyEntityContainerEventExtensions.RegisterForEntityEvent(MyEntityComponentBase, MyStringHash, MyEntityContainerEventExtensions.EntityEventHandler)
MyEntityContainerEventExtensions.RegisterForEntityEvent(MyEntityComponentBase, MyEntity, MyStringHash, MyEntityContainerEventExtensions.EntityEventHandler)
MyEntityContainerEventExtensions.UnregisterForEntityEvent(MyEntityComponentBase, MyEntity, MyStringHash)
MyEntityContainerEventExtensions.RaiseEntityEvent(MyEntityComponentBase, MyStringHash, MyEntityContainerEventExtensions.EntityEventParams)
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