Class MyAggregateComponentList
  
  
  
  
    Inheritance
    System.Object
    MyAggregateComponentList
   
  
  Assembly: VRage.Game.dll
  Syntax
  
    public sealed class MyAggregateComponentList : Object
   
  Constructors
  
  
  
  
  MyAggregateComponentList()
  
  
  Declaration
  
    public MyAggregateComponentList()
   
  Properties
  
  
  
  
  Reader
  
  
  Declaration
  
    public ListReader<MyComponentBase> Reader { get; }
   
  Property Value
  
  Methods
  
  
  
  
  AddComponent(MyComponentBase)
  
  
  Declaration
  
    public void AddComponent(MyComponentBase component)
   
  Parameters
  
  
  
  
  Contains(MyComponentBase)
  
  
  Declaration
  
    public bool Contains(MyComponentBase component)
   
  Parameters
  
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | System.Boolean |  | 
    
  
  
  
  
  GetComponentIndex(MyComponentBase)
  
  
  Declaration
  
    public int GetComponentIndex(MyComponentBase component)
   
  Parameters
  
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | System.Int32 |  | 
    
  
  
  
  
  RemoveComponent(MyComponentBase)
  
  
  Declaration
  
    public bool RemoveComponent(MyComponentBase component)
   
  Parameters
  
  Returns
  
    
      
        | Type | Description | 
    
    
      
        | System.Boolean |  | 
    
  
  
  
  
  RemoveComponentAt(Int32)
  
  
  Declaration
  
    public void RemoveComponentAt(int index)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Int32 | index |  |