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Interface IMyOffensiveCombatCircleOrbit

Describes entity component for AttackPattern of offensive combat block

Inherited Members
IMyAttackPatternComponent.AttackPatternName
IMyAttackPatternComponent.AttackPatternTooltip
IMyAttackPatternComponent.AttackPatternId
IMyAttackPatternComponent.IsSelected
IMyAttackPatternComponent.HasEnemy
Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
Syntax
public interface IMyOffensiveCombatCircleOrbit : IMyAttackPatternComponent

Properties

CircleDistance

Gets or sets circle/orbit distance

Declaration
float CircleDistance { get; set; }
Property Value
Type Description
System.Single

Circle/Orbit distance in meters

CircleInPGravity

Gets if grid should circle instead of orbiting in gravity

Declaration
bool CircleInPGravity { get; set; }
Property Value
Type Description
System.Boolean

Facing

Gets which side grid should face target

Declaration
Base6Directions.DirectionFlags Facing { get; set; }
Property Value
Type Description
Base6Directions.DirectionFlags

IsOrbiting

Gets if ship currently circling or orbiting

Declaration
bool IsOrbiting { get; }
Property Value
Type Description
System.Boolean
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In This Article
  • Properties
    • CircleDistance
    • CircleInPGravity
    • Facing
    • IsOrbiting
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