Interface IMyAttackPatternComponent
Describes entity component for AttackPattern of offensive combat block
Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common.dll
Syntax
public interface IMyAttackPatternComponent
Properties
AttackPatternId
Gets attack pattern id
Declaration
long AttackPatternId { get; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |
AttackPatternName
Gets attack pattern name
Declaration
MyStringId AttackPatternName { get; }
Property Value
| Type | Description |
|---|---|
| MyStringId |
AttackPatternTooltip
Gets attack pattern tooltip
Declaration
MyStringId AttackPatternTooltip { get; }
Property Value
| Type | Description |
|---|---|
| MyStringId |
HasEnemy
Gets if attack pattern has enemy in range
Declaration
bool HasEnemy { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
IsSelected
Gets if attack pattern is selected
Declaration
bool IsSelected { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |