Interface IMyAttackPatternComponent
Describes entity component for AttackPattern of offensive combat block
Inherited Members
Namespace: Sandbox.ModAPI
Assembly: Sandbox.Common.dll
Syntax
public interface IMyAttackPatternComponent : IMyAttackPatternComponent
Properties
IsSelected
Gets if attack pattern is selected
Declaration
bool IsSelected { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
Methods
AppendCustomInfo(StringBuilder)
Override to add information about mission status
Declaration
void AppendCustomInfo(StringBuilder stringBuilder)
Parameters
Type | Name | Description |
---|---|---|
System.Text.StringBuilder | stringBuilder |
CreateTerminalInterfaceControls<T>()
Create here your custom GUI
Declaration
void CreateTerminalInterfaceControls<T>()
where T : IMyTerminalBlock
Type Parameters
Name | Description |
---|---|
T | any class with IMyTerminalBlock interface |