Interface IMyEnvironmentModuleProxy
  
  
  
  
  Assembly: Sandbox.Game.dll
  Syntax
  
    public interface IMyEnvironmentModuleProxy
   
  Methods
  
  
  
  
  Close()
  
  
  Declaration
  
  
  
  
  CommitLodChange(Int32, Int32)
  
  
  Declaration
  
    void CommitLodChange(int lodBefore, int lodAfter)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Int32 | lodBefore |  | 
      
        | System.Int32 | lodAfter |  | 
    
  
  
  
  
  CommitPhysicsChange(Boolean)
  
  
  Declaration
  
    void CommitPhysicsChange(bool enabled)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Boolean | enabled |  | 
    
  
  
  
  
  DebugDraw()
  
  
  Declaration
  
  
  
  
  HandleSyncEvent(Int32, Object, Boolean)
  
  
  Declaration
  
    void HandleSyncEvent(int item, object data, bool fromClient)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Int32 | item |  | 
      
        | System.Object | data |  | 
      
        | System.Boolean | fromClient |  | 
    
  
  
  
  
  Init(MyEnvironmentSector, List<Int32>)
  
  
  Declaration
  
    void Init(MyEnvironmentSector sector, List<int> items)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | MyEnvironmentSector | sector |  | 
      
        | System.Collections.Generic.List<System.Int32> | items |  | 
    
  
  
  
  
  OnItemChange(Int32, Int16)
  
  
  Declaration
  
    void OnItemChange(int index, short newModel)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Int32 | index |  | 
      
        | System.Int16 | newModel |  | 
    
  
  
  
  
  OnItemChangeBatch(List<Int32>, Int32, Int16)
  
  
  Declaration
  
    void OnItemChangeBatch(List<int> items, int offset, short newModel)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | System.Collections.Generic.List<System.Int32> | items |  | 
      
        | System.Int32 | offset |  | 
      
        | System.Int16 | newModel |  |