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Class MySoundPair

Inheritance
System.Object
MySoundPair
Namespace: Sandbox.Game.Entities
Assembly: Sandbox.Game.dll
Syntax
public class MySoundPair : Object

Constructors

MySoundPair()

Declaration
public MySoundPair()

MySoundPair(String, Boolean)

Declaration
public MySoundPair(string cueName, bool useLog = true)
Parameters
Type Name Description
System.String cueName
System.Boolean useLog

Fields

Empty

Declaration
public static MySoundPair Empty
Field Value
Type Description
MySoundPair

Properties

Arcade

Declaration
public MyCueId Arcade { get; }
Property Value
Type Description
VRage.Audio.MyCueId

Realistic

Declaration
public MyCueId Realistic { get; }
Property Value
Type Description
VRage.Audio.MyCueId

SoundId

Declaration
public MyCueId SoundId { get; }
Property Value
Type Description
VRage.Audio.MyCueId

Methods

Equals(Object)

Declaration
public override bool Equals(object obj)
Parameters
Type Name Description
System.Object obj
Returns
Type Description
System.Boolean

GetCueId(String)

Declaration
public static MyCueId GetCueId(string cueName)
Parameters
Type Name Description
System.String cueName
Returns
Type Description
VRage.Audio.MyCueId

GetCueName()

Declaration
public string GetCueName()
Returns
Type Description
System.String

GetHashCode()

Declaration
public override int GetHashCode()
Returns
Type Description
System.Int32

Init(String, Boolean)

Declaration
public void Init(string cueName, bool useLog = true)
Parameters
Type Name Description
System.String cueName
System.Boolean useLog

Init(MyCueId)

Declaration
public void Init(MyCueId cueId)
Parameters
Type Name Description
VRage.Audio.MyCueId cueId

ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
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