Show / Hide Table of Contents

Class MyControllableEntityExtensions

Inheritance
System.Object
MyControllableEntityExtensions
Namespace: Sandbox.Game.Entities
Assembly: Sandbox.Game.dll
Syntax
public static class MyControllableEntityExtensions : Object

Methods

GetLinearVelocity(IMyControllableEntity, ref Vector3, Boolean)

Declaration
public static void GetLinearVelocity(this IMyControllableEntity controlledEntity, ref Vector3 velocityVector, bool useRemoteControlVelocity = true)
Parameters
Type Name Description
IMyControllableEntity controlledEntity
Vector3 velocityVector
System.Boolean useRemoteControlVelocity

Physics(IMyControllableEntity)

Declaration
public static MyPhysicsComponentBase Physics(this IMyControllableEntity entity)
Parameters
Type Name Description
IMyControllableEntity entity
Returns
Type Description
MyPhysicsComponentBase

SwitchControl(IMyControllableEntity, IMyControllableEntity)

Declaration
public static void SwitchControl(this IMyControllableEntity entity, IMyControllableEntity newControlledEntity)
Parameters
Type Name Description
IMyControllableEntity entity
IMyControllableEntity newControlledEntity
☀
☾
In This Article
Back to top
Generated by DocFX
☀
☾